Doom
A landmark 1993 first-person shooter video game by id Software. It is widely recognized for having popularized the first person shooter genre, pioneering immersive 3D graphics, networked multiplayer gaming.
http://en.wikipedia.org/wiki/Doom_(video_game)
Following the release of the influential Doom in 1993, games in this style were commonly termed "Doom clones";[8][9] in time this term has largely been replaced by "first-person shooter".[9] Doom, Encyclopædia Britannica, Accessed February 25, 2009
http://en.wikipedia.org/wiki/Doom_(video_game)
Following the release of the influential Doom in 1993, games in this style were commonly termed "Doom clones";[8][9] in time this term has largely been replaced by "first-person shooter".[9] Doom, Encyclopædia Britannica, Accessed February 25, 2009
Carmac (programmer) turned his attention to three-dimensional gaming graphics, writing a “graphics engine” for id’s Wolfenstein 3D, an action game published by Apogee, that depicted the environment as the player’s character would see it. This set the stage for Doom as the next step of this game genre, the “first-person shooter.” (Typically, in first-person shooters the players move through mazelike corridors and rooms filled with adversaries—controlled by other players or the computer—and through stealth or more accurate shooting try to outlive their opponents.) Doom added numerous technical and design improvements to the Wolfenstein 3D model: a superior graphics engine, fast peer-to-peer networking for multiplayer gaming, a modular design that let authors outside id create new levels, and a new mode of competitive play devised by Romero called “death match.”
Wolfenstein 3D is a seminal first-person shooter game first released in 1992, pitting the player, a captured American spy, against a horde of WWII-era Nazis ensconced within Castle Wolfenstein. The graphics based off the previously released Catacomb 3D. Sparked the popularity of the FPS genre.